Wednesday, January 28, 2009

Games

Features:

  • Open Road, Open World: Rule the streets as the most notorious street racer in various regions that include edgy industrial and urban environments. In the game, the environment can be a friend for a foe. Players will master short-cuts as well as use the traffic and destructible environments to their advantage.
  • All-New Gameplay: Need for Speed Most Wanted features new and exciting gameplay that incorporates strategic cop pursuit and skill-based evasion techniques with illicit street racing.
  • Visual Customization: Whether gamers are trying to lose the cops or they just want to pimp their ride, Need for Speed Most Wanted offers extensive visual customizations.
  • Blacklist: As players enter the world of illicit street racing, they must go up against the best street racers on the scene to earn respect and rise to the top of the Blacklist.
  • Rap Sheet: Players will build up their Rap Sheet with record breaking times, street challenges and out-foxing an escalation of police vehicles, tactics and technology.
  • Performance Tuning: Can't compete against a sports car? Head to the safehouse and tune up your ride to race against any class of vehicles.
  • Next-Gen Graphical Features: Need for Speed Most Wanted for the next generation console delivers the next level of graphical excellence in video games. Utilizing graphical techniques including normal mapping and real-time lighting, the graphical experience is incomparable to any racing game on the market.

  • Game Download Links:

    Game Links

    Mirror

    part1 ..... part2 ..... part3 ..... part4

    Harry Potter and the Goblet of Fire




    Harry, Ron, and Hermione are back! The Harry Potter and the Goblet of Fire vide ogame will release in November in conjunction with the Warner Bros. Pictures film based on J.K. Rowling's fourth book. Experience the thrilling moments of the movie and put your magic to the ultimate test in co-operative play with up to two friends.

    Download:
    http://rapidshare.com/files/31077536/Ob3lix_HP4_Dr3amTeam.part01.rar
    http://rapidshare.com/files/31084162/Ob3lix_HP4_Dr3amTeam.part02.rar
    http://rapidshare.com/files/31090653/Ob3lix_HP4_Dr3amTeam.part03.rar
    http://rapidshare.com/files/31097873/Ob3lix_HP4_Dr3amTeam.part04.rar
    http://rapidshare.com/files/31104518/Ob3lix_HP4_Dr3amTeam.part05.rar
    http://rapidshare.com/files/31111654/Ob3lix_HP4_Dr3amTeam.part06.rar
    http://rapidshare.com/files/31118452/Ob3lix_HP4_Dr3amTeam.part07.rar
    http://rapidshare.com/files/31125939/Ob3lix_HP4_Dr3amTeam.part08.rar
    http://rapidshare.com/files/31138633/Ob3lix_HP4_Dr3amTeam.part09.rar
    http://rapidshare.com/files/31157016/Ob3lix_HP4_Dr3amTeam.part10.rar
    http://rapidshare.com/files/31162842/Ob3lix_HP4_Dr3amTeam.part11.rar
    http://rapidshare.com/files/31167213/Ob3lix_HP4_Dr3amTeam.part12.rar
    http://rapidshare.com/files/31171488/Ob3lix_HP4_Dr3amTeam.part13.rar
    http://rapidshare.com/files/31175725/Ob3lix_HP4_Dr3amTeam.part14.rar
    http://rapidshare.com/files/31180338/Ob3lix_HP4_Dr3amTeam.part15.rar
    http://rapidshare.com/files/31184881/Ob3lix_HP4_Dr3amTeam.part16.rar
    http://rapidshare.com/files/31188515/Ob3lix_HP4_Dr3amTeam.part17.rar
    http://rapidshare.com/files/31191595/Ob3lix_HP4_Dr3amTeam.part18.rar
    http://rapidshare.com/files/31194964/Ob3lix_HP4_Dr3amTeam.part19.rar
    http://rapidshare.com/files/31198115/Ob3lix_HP4_Dr3amTeam.part20.rar
    http://rapidshare.com/files/31201871/Ob3lix_HP4_Dr3amTeam.part21.rar
    http://rapidshare.com/files/31206024/Ob3lix_HP4_Dr3amTeam.part22.rar
    http://rapidshare.com/files/31209681/Ob3lix_HP4_Dr3amTeam.part23.rar

    Password:
    Ob3lix
    IGI 2


    In IGI 2, you play as ex-SAS soldier David Jones, a covert operative now working for the fictional Institute for Geotactical Intelligence. You'd never know that at first if you didn't read the box and manual before playing, though. The game itself just throws you into the action without any decent setup or explanations. What exactly is IGI? Who is David Jones? Who knows? Who cares? The attempts at storytelling fall flat throughout the game. This might not have been the problem if IGI 2 were a straightforward action game, but, as your first mission briefing tells you when you start the game, "stealth will be vital." To be fair, IGI 2 at least gives you a visibility meter that gives you a good idea of how easily you can be seen without resorting to guesswork. You can toggle Jones' movement between running and walking, and you can also select from standing, crouching, and prone positions, all of which have an effect on how noticeable you are.
    IGI 2 does have seem to have some basic mechanics to encourage interesting stealth-based gameplay, but in practice, the stealth elements are often tedious, frustrating, or implemented too obviously. All too often, you'll get the feeling that IGI 2's designers were following some sort some kind of action-game design handbook. You'll find levels where you'll obviously be required to sneak up behind a guard and incapacitate him, or levels in which you're clearly supposed to crouch behind a pile of crates to avoid being spotted by a security camera. In fact, IGI 2 may make you feel like you're jumping through hoops instead of pulling off dramatically daring feats, so you may be tempted to forget stealth and just start shooting things up.It's then that you'll learn that that IGI 2's disposable henchmen aren't exactly tactical geniuses. Sure, if you blow your cover and go in with guns blazing, they'll sound alarms and come pouring out of their barracks to hunt you down, and sometimes they'll even surprise you by using a flash-bang grenade to blind you before they attack. Many of them have incredibly good aim, but they're not especially vigilant otherwise, and when they first suspect your presence, they'll usually just run back and forth in predetermined areas for a while, as if a good jog might ward off any possible intruders. Apparently, the guards all skipped class while attending henchman school, since they'll gladly run one after another into your line of fire until the bodies are stacked to the ceiling. They'll also use such clever tactics such as yelling "Grenade!" to warn you before they throw one. In fact, they'll even start tossing grenades around wildly indoors--while you're still outside.
    If you stand too long in view of a security camera, an alarm will likewise sound. Of course, you'll discover quickly that you can simply shoot out most cameras, and no one will be the wiser. Leaving bodies lying around (you can't drag them out of the way as in most games of this type) usually won't alert anyone either. About the only time you absolutely have to be stealthy in IGI 2 is in certain levels where massive hordes of guards can gang up on you from all directions.

    If you do find yourself under attack, the firefights can be action-packed and exciting but are just as likely to be frustrating. The enemies usually act foolishly, but, as mentioned above, they have superb aim to compensate. Imagine the infamously difficult Sniper Town level from 2015's excellent shooter Medal of Honor: Allied Assault, but everywhere, all the time. As such, you'll need to sneak from cover to cover as you pick off enemies and use grenades to take out large groups before they can fire on you en masse. Unfortunately, the AI troops' unerring ability to hit you with a submachine gun from hundreds of yards away may make you feel like the game is cheating.
    As in the original Project IGI, you'll fight these eagle-eyed thugs on huge maps that feature enormous factories or sprawling military bases set among towering mountains. Unlike in the previous game, you can actually save your progress a few times per mission as you navigate these maps. But other than their sheer size, the poorly balanced and unevenly paced levels offer fairly little of interest. While you can sometimes infiltrate an area from multiple directions, the levels are usually very linear. Sometimes you'll get a little variety in the form of a timed mission or the obligatory "escort the AI companion who keeps getting shot" mission, but that's scant consolation. On top of that, there's a major bug on one level that causes the game to crash to the desktop at random moments, along with a host of other bugs throughout the game. Interface elements disappear, bodies float high in the sky, vehicles bounce 10 feet in the air for no reason, and more.
    While the levels are visually impressive in terms of their sheer size, they're not very impressive otherwise. IGI 2's graphics engine is certainly capable of rendering some attractive scenes from time to time, but there's just too little artistry behind the game to take advantage of it. Few of the levels make you feel like you're in a real-world location, despite IGI 2's real-world setting. Most buildings, for instance, are largely empty or look almost exactly alike inside and out. The game looks rather dated overall, thanks to its simple lighting and shadow effects, blocky 3D models, and generally unconvincing animations. It just lacks any sort of memorable visual style, and you'll forget what each level looked like as soon as you finish it.
    Like the visuals, IGI 2's audio is merely adequate. On the one hand, you'll hear wind whistling through the pines high on a snowy mountain and hear Jones' feet realistically crunching gravel as he runs. The guns sound powerful for the most part, too. On the other hand, the music is forgettable, and most of the voice-overs are quite bad. The voices for Jones and his cohorts back at IGI headquarters are competent, but the voices for the "Russian" henchmen in the early missions, for example, are horrible. All the guards keep shouting the same phrases over and over for no reason--you'll want to kill them just to shut them up.

    When you get tired of the single-player game--which will likely happen in a hurry--you can head online. IGI 2's multiplayer offers a decent variant on the popular team-based shooter Counter-Strike, albeit with unusually large maps. In fact, the maps feel too large for a game that supports only 16 players. The menu system is also rather clumsy.
    IGI 2: Covert Strike has its entertaining moments, but not enough of them to help the game rise above mediocrity. Sometimes the game provides some exciting combat, but more often it tends to be boring, clichéd, or clumsy. It fails miserably at providing any sort of interesting story or characters that you care about. The levels are huge, but they're often bland or repetitive, and the game is riddled with design problems and bugs. Perhaps IGI 2's biggest problem is that instead of drawing you into a thrilling adventure, it makes you feel like you're just going through the motions in a generic shooter.

    Minimum System Requirements
    System: PIII 700 or equivalent
    RAM: 128 MB
    Video Memory: 32 MB
    Hard Drive Space: 1900 MB

    Downlaod:


    The Matrix: Path of Neo



    Whatever you might think of the last two Matrix films, The Animatrix, Enter the Matrix, or anything else with the word Matrix in it from the last couple of years, it doesn't make The Matrix: Path of Neo any less good. Path of Neo is the second Matrix game from developer Shiny, and after the disappointing Enter the Matrix, you might be wondering why you should even bother this time around. You should, simply because Path of Neo isn't too much like its predecessor.


    It clearly uses some similar stylistic touches, but it's mechanically a much better game--a game that's made even better because you play as Neo, "the One," from the beginning of his adventures right down to the conclusion of the last film...sort of. Path of Neo also takes liberties with the story in order to get it into game shape, and serious Matrix fans might be put off by how the storyline is treated so whimsically at times.

    You also might find yourself frustrated by how flagrantly chaotic the action can be, and we're not talking about the measure of controlled chaos the game purposely creates, either. However, if you're thinking about playing this game on the PC, you might want to think again, as this version suffers from even more problematic controls and nastier graphics than its console brethren.

    Neo gets other cool powers as well, many of which are unlocked over time via upgrades you can purchase in between missions. There's a code vision mode that lets you see the Matrix in its pure, coded form, often revealing hidden enemies, doorways, and things of that nature. Neo can also use telekinesis to move objects around and to stop and redirect projectiles and bullets. Of course, all of these things can be done in bullet time. If you press and hold a button, everything will slow down around Neo, and he'll be able to land attacks more easily. It's not a guaranteed hit by any means, and you can still be blocked by an enemy. But it definitely ups the effectiveness of your attacks, as well as your dodge moves, which go from neat to damn near spectacular in bullet time.



    http://rapidshare.com/files/20805514/mpon.part01.rar
    http://rapidshare.com/files/20805530/mpon.part02.rar
    http://rapidshare.com/files/20805515/mpon.part03.rar
    http://rapidshare.com/files/20805526/mpon.part04.rar
    http://rapidshare.com/files/20805525/mpon.part05.rar
    http://rapidshare.com/files/20805534/mpon.part06.rar
    http://rapidshare.com/files/20805529/mpon.part07.rar
    http://rapidshare.com/files/20805537/mpon.part08.rar
    http://rapidshare.com/files/20805531/mpon.part09.rar
    http://rapidshare.com/files/20805549/mpon.part10.rar
    http://rapidshare.com/files/20805539/mpon.part11.rar
    http://rapidshare.com/files/20805541/mpon.part12.rar
    http://rapidshare.com/files/20805551/mpon.part13.rar
    http://rapidshare.com/files/20805587/mpon.part14.rar
    http://rapidshare.com/files/20805542/mpon.part15.rar
    http://rapidshare.com/files/20805553/mpon.part16.rar
    http://rapidshare.com/files/20805546/mpon.part17.rar
    http://rapidshare.com/files/20805550/mpon.part18.rar
    http://rapidshare.com/files/20805565/mpon.part19.rar
    http://rapidshare.com/files/20805561/mpon.part20.rar
    http://rapidshare.com/files/20805554/mpon.part21.rar
    http://rapidshare.com/files/20805570/mpon.part22.rar
    http://rapidshare.com/files/20805558/mpon.part23.rar
    http://rapidshare.com/files/20805564/mpon.part24.rar
    http://rapidshare.com/files/20805569/mpon.part25.rar
    http://rapidshare.com/files/20805560/mpon.part26.rar
    http://rapidshare.com/files/20805580/mpon.part27.rar
    http://rapidshare.com/files/20805552/mpon.part28.rar
    http://rapidshare.com/files/20805577/mpon.part29.rar
    http://rapidshare.com/files/20805568/mpon.part30.rar
    http://rapidshare.com/files/20805589/mpon.part31.rar
    http://rapidshare.com/files/20805594/mpon.part32.rar
    http://rapidshare.com/files/20805606/mpon.part33.rar
    http://rapidshare.com/files/20805574/mpon.part34.rar
    http://rapidshare.com/files/20805597/mpon.part35.rar
    http://rapidshare.com/files/20805582/mpon.part36.rar
    http://rapidshare.com/files/20805572/mpon.part37.rar
    http://rapidshare.com/files/20804819/mpon.part38.rar

    Password: www.loregraphixx.com
    Credit: www.loregraphixx.com





    Max Payne 1




    Three years back a young NYPD cop, Max Payne, came home one night to find his family senselessly slaughtered by a gang of drug-crazed junkies, high on a previously unknown synthetic drug. Now that same drug, Valkyr, has spread through the whole New York City like a nightmare plague, and Max Payne’s on a crusade for revenge, out to get even. To Drug Enforcement Administration, DEA, this new drug was evil incarnate, to be stopped at any cost. Max's boss and best friend, the only one who knew his true identity, has been murdered, and Max's been framed for the slaying. Everything ripped apart in a New York minute... Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, and now hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. Prepare for a new breed of deep action game. Prepare for pain...

    Max Payne features:

    * FEEL THE PAIN -- "Story is the bedrock of Max Payne. Yeah, it's chock full of mind-blowing gunplay. But at every turn, a new and clever piece of noir storytelling will motivate you forward and illuminate the action." -- PC Gamer
    * REALISM TO THE MAX -- A first in gaming. The first PC game with photo-digitized textures, radiosity lighting and hardware T&L combined. All this tech talk just means game play never looked this real, nor frightening!
    * BULLET-TIME GAME PLAY -- A first in gaming. "Slo-mo gives you an inventive advantage over your opposition...[and] also happens to be the most frickin' cool device ever employed in an action game." -- PC Gamer
    * PLAY IT YOUR WAY -- Auto-adjusting game play, another first in gaming. You want the action will be challenging and intense, but not unfair and frustrating--the game's self-adjusting difficulty keeps you in the sweet spot of game play bliss.
    * MAKE YOUR OWN LEVELS -- The most powerful, easiest-to-use game editor ever released is in your creative hands, with WYSIWYG-style editing. Even recreate your house or workplace!
    * MORE REALISM -- Painstaking attention to detail, bullets even modeled accurately resulting in realistic and cinematic game play unlike anything you've seen. "Everything is destructible, and comes apart realistically. You've never played action sequences with this level of demolition." -- PC Gamer


    Minimum Requirements:

    450MHz AMD / Intel Processor
    96 MB RAM
    16MB Direct3D Compatible Graphics Card

    Recommended System:

    700 MHz AMD / Intel Processor
    128 MB RAM
    32 MB Direct3D Compatible Graphics Card

    Generic requirements:

    DirectX 8.0
    DirectSound compatible sound card

    Full install: 830 MB
    Minimum install: 530 MB

    Minimum install will load the levels from the game CD. Full installation is recommended for optimal performance.

    Here are Download links:

    PART1
    PART2
    PART3
    PART4
    PART5
    PART6
    PART7
    PART8

    The Matrix: Path of Neo



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